I love Silent Hill. As a franchise it wavers in quality, but when it hits its stride it provides an experience that cannot be fully matched in any other form of media. The psychological narrative of even the worst entry is attempting more than entire genres of gaming. Here is Climax Studios discussing how Silent Hill: Shattered Memories learns the psychological preferences of a player, and then subverts them. When working on my upcoming interactive comic (Pixelton: The Helmet of Infinite Win) I realized that I’d created an interactive experience…